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Metal Gear's grim and competent special ops protagonist Solid Snake was only grim and quiet thanks to strict tech limitations restricting what his creator, Hideo Kojima, could do with him.
There are few better ways to maintain the soul of a dated original while adapting to current standards, a dynamic that Konami has been struggling with since Metal Gear Solid: The Twin Snakes.
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MGS3: Snake Eater Shouldn't Be Only Classic PS Game Given a RemakeBack in 2004, Konami released a title called Metal Gear Solid: The Twin Snakes exclusively for the Nintendo GameCube. The game was a reimagining of the first MGS that made some major changes to ...
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