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Bobbie Bear is planning a vacation and wants to know how many outfits can be made using different colored shirts and pants. Click on a shirt or a pair of pants and drag it over Bobbie Bear. Release ...
A tessellation is a repeating pattern of polygons that covers a plane with no gaps or overlaps. What kind of tessellations can you make out of regular polygons? What shapes tessellate? If shapes can ...
Use this interactive tool to create dynamic drawings on isometric dot paper. Draw figures using edges, faces, or cubes. You can shift, rotate, color, decompose, and view in 2‑D or 3‑D. Start by ...
Change the number of sectors and increase or decrease their size to create any type of spinner. Then, conduct a probability experiment by spinning the spinner many times. How does the experimental ...
This interactive pan balance allows numeric or algebraic expressions to be entered and compared. You can "weigh" the expressions you want to compare by entering them on either side of the balance.
A net is a two-dimensional figure that can be folded into a three-dimensional object. Which of the nets below will form a cube? Click on any net, and determine whether or not it can form a cube. An ...
Okta challenges you to a duel! That crazy octopus wants to play you in a game where the first person to choose cards with a specified sum wins. You can choose how many cards, what types of numbers, ...
Thinking about numbers using frames of 10 can be a helpful way to learn basic number facts. The four games that can be played with this applet help to develop counting and addition skills. (This ...
Build up to algebraic thinking by exploring this balance tool using shapes of unknown weight. Challenge yourself to find the weight of each shape in one of six built-in sets or a random set. Two other ...
Explore different representations for fractions including improper fractions, mixed numbers, decimals, and percentages. Additionally, there are length, area, region, and set models. Adjust numerators ...
The buttons are meant to be used sequentially, and will appear in the order in which they are meant to be pressed. Be sure to allow all movements to cease before pressing another button, as this will ...
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