来自MSN3 个月
Resurfaced Metal Gear Solid interview shows how Kojima made Yoji Shinkawa's designs the ...While it was far from his first game as director, 1998's Metal Gear Solid is the title that established ... in which Kojima and series artist Yoji Shinkawa discuss the game's development, and ...
来自MSN3 个月
Hideo Kojima originally had "no plans" for a character like Metal Gear Solid's Cyborg Ninja ...Metal Gear Solid's Cyborg Ninja is one of the 1998 ... Hideo Kojima hadn't been so enthusiastic about character designer Yoji Shinkawa's art. "From the very first [design] plans I drafted ...
Yoji Shinkawa, who was the art director on 1998's Metal Gear Solid, also worked on Death Stranding 2 so it's not too surprising to see a few visual callbacks with the design of the Magellan.
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