Unless you see yourself benefiting from the enhanced all-terrain capabilities of the AT4, we’d recommend sticking with the base Elevation. Despite being the lowest-priced trim, the Elevation ...
A procedural terrain generation system with dynamic chunk loading and optimized mesh generation using Perlin noise in Unreal Engine 5.
WorldHeight Runtime Virtual Texture output is now set to the Z component of the world position ... producing a simple globe tileset without terrain features. In addition to the above, this release ...