That work allowed Andy and the rest of the human characters to spend less time in the shadows in 1999's "Toy Story 2." Another tool that pulled humans out of the shadows was a RenderMan shader.
With "Toy Story 4," it's proving that it's far from ... Pixar hadn't quite figured out how to fully animate human characters. Animating clothes was time-consuming, so you'll notice a lot of ...
New and returning Pixar-themed entertainment will debut this spring and summer at Disneyland Resort, including a meet and ...