No Man's Sky engine programmer Martin Griffiths has just shown off an incredible historical curiosity: a 3D world demo that ...
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The concept really became well known with the publication of The C Programming Language in 1978. This book is now one of the ...
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Credit: Hello Games No Man's Sky engine programmer Martin Griffiths has ... the late Jose Commins to create our first 3D world on the Atari ST," Griffiths explains on Twitter.