Five years on from the release of Doom Eternal, developer id Software is hard ... The Dark Ages will not be the end of the series, according to Martin, though that will likely depend on how ...
It also wouldn't make a ton of sense for Doom: The Dark Ages, a prequel, to end the series. While Doom Eternal's The Ancient Gods DLCs seemed to have wrapped up the reboot storyline with a bow ...
“It isn’t designed to be the end of something,” Martin said. “Genuinely, sincerely, we’re really just focused on [DOOM: The Dark Ages] right now. [But it isn’t] a period on the end of ...
the dark claustrophobia of Doom 3 and 64, or the speed and scale of Eternal and 2016’s soft reboot. But Phobos Labs is a singular expression of the essence of Doom. I enjoy Doom Eternal ...
"It isn't designed to be the end of something," Martin said during a recent preview event. Which isn't to suggest developers are looking ahead to the next step in the Doom narrative—"genuinely ...
Doom: The Dark Ages has drawn a lot of attention ever since its reveal in June 2024, with many fans immediately getting on board with the prospect of a grittier entry to the rebooted franchise ...
After id Software’s brilliant revival of Doom in 2016 and its even tighter 2020 sequel Doom Eternal, it’d be hard for Doom to soar any higher. So it isn’t. Instead, it’s keeping both feet ...
Changes from Doom Eternal include more grounded combat and the addition of vehicles. Not announced for Nintendo Switch yet; possible release once details on Switch 2 are known. It’s almost time ...
2016's reboot introduced the series to a brand-new audience, and its sequel, Doom: Eternal, was able to build on its success. Despite both titles being popular among old and new fans of the ...
To that end this is also a campaign-only game, the studio confirmed, without a multiplayer mode. The soundtrack will be composed by Finishing Move. Both Doom and Doom Eternal were composed by Mick ...
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